A constantly shrinking economy means that going independent isn’t as easy as it used to be, admitted 2D Boy (they made World of Goo) co-founder Ron Carmel at the Game Developers Conference today.
“My thinking at the time was: what’s the worst that could happen?” he said. “I quit my job, I go through some of my savings for a year and if it doesn’t work out, I’ll just get another job. I realize today that maybe the same argument wouldn’t apply as much. [laughs]”
Still, Carmel doesn’t think that’s a reason to not pursue independent game development, even if the leap of faith is slightly scarier these days. If making games is your dream, Carmel’s advice was simple.
“You only live once,” he said.